Why 3D?:
During
the late 90’s, a series of popular sitcoms attempted to boost their ratings by
incorporating a relatively new technology into one of their episodes: 3D. I
remember watching one such episode of Home Improvement with a growing sense of
disappointment in the failure of the technology in recreating the kind of
environment I had come to expect from the 3D technologies I had experienced at
theme parks. In many ways, I believe my disappointment stems from the fact that
I had developed an appreciation for the sensation of 3D because it allowed me
an opportunity to interact with the images on a screen (or have them interact
with me) in a much more “sensational” way than simply watching a two
dimensional movie or TV show. Thus when I saw this poorly executed 3D version
of Home Improvement I began to realize that the way I sense 3D is very much
dependent on a certain technology.
What
interests me about 3D movies in relation to Sensorium is how 3D technology
augments Caroline Jones description of modernism’s separation and segmentation
of our sensory field. Jones writes, “Hearing, like seeing, has always been part
of producing the self; modernism achieved this in ways profoundly different
from earlier historical moments-separating, segmenting, and bureaucratizing the
subject in conjunction with similar initiatives in markets, governments,
pedagogy, and biomedical research”.
How does 3D technology challenge these modernistic ideals of
separation and bureaucratization? For me, 3D movies and 4D theme park
attractions are a unified, embodied experience of sensation and any attempt to
separate seeing, hearing, smelling, and touching is not only limiting to the
overall sensation but extremely difficult. One particularly traumatic
experience I had as a kid involved a ride called Alien Encounters where an
animatronic alien was trapped in a glass tube in the center of a room and when
the lights went out a series of sound effects, air compressors, and other
physical stimuli created the perception that the alien had escaped and was now
running around the room looking for its next meal. The fear and anxiety created
in this experience made separation of sensory stimulus very unlikely and
undesired on the part of both the rides creators and many of the park guests who
wished to “buy in” to the experience.
What
then can be said about the recent revival of 3D technology in theatre complexes
across the world? Is this a reunification of the senses? Were they ever really
separated in the first place? I believe the sensational power of a 3D or 4D
experience exists just as much in the fiction or narrative that is represented
as it does in the technology. The most memorable 3D movies to me as a kid were
the ones that interacted with me in a more memorable way. Sometimes characters
would come off the screen and appear to be floating in front of my face as they
spoke directly to me. If anything, 3D experiences are only possible because
they collapse our senses and perceptions into a direct interaction with an
entity, much like we perceive another person in a holistic sense. When someone
is speaking we don’t just hear them but we see them, smell them, and sometimes
even touch them.
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